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Chico Spans

Environment Artist

Substance Materials

Substance Designer

Personal project

Substance

Textures done in substance designer, the cobblestone and gravel are rendered in Marmoset, and the pavement is rendered in Unreal engine, the pavement features a shader that supports an overlay normal and puddle painting.

More images and references can be found at my ArtStation

"Cobblestone Texture"

"Gravel Texture"

"Pavement Texture"